Clean up language files

This commit is contained in:
Scott Lahteine
2020-04-19 02:37:33 -05:00
parent 87875e0de8
commit 1bbd77646e
4 changed files with 26 additions and 165 deletions

View File

@@ -507,21 +507,6 @@ namespace Language_pl {
PROGMEM Language_Str MSG_CYCLE_MIX = _UxGT("Cycle Mix");
PROGMEM Language_Str MSG_GRADIENT_MIX = _UxGT("Gradient Mix");
PROGMEM Language_Str MSG_REVERSE_GRADIENT = _UxGT("Odwrotny gradient");
PROGMEM Language_Str MSG_ACTIVE_VTOOL = _UxGT("Active V-tool");
PROGMEM Language_Str MSG_START_VTOOL = _UxGT("Start V-tool");
PROGMEM Language_Str MSG_END_VTOOL = _UxGT(" End V-tool");
PROGMEM Language_Str MSG_GRADIENT_ALIAS = _UxGT("Alias V-tool");
PROGMEM Language_Str MSG_RESET_VTOOLS = _UxGT("Reset V-tools");
PROGMEM Language_Str MSG_COMMIT_VTOOL = _UxGT("Commit V-tool Mix");
PROGMEM Language_Str MSG_VTOOLS_RESET = _UxGT("V-tools Were Reset");
PROGMEM Language_Str MSG_START_Z = _UxGT("Start Z:");
PROGMEM Language_Str MSG_END_Z = _UxGT(" End Z:");
PROGMEM Language_Str MSG_GAMES = _UxGT("Games");
PROGMEM Language_Str MSG_BRICKOUT = _UxGT("Brickout");
PROGMEM Language_Str MSG_INVADERS = _UxGT("Invaders");
PROGMEM Language_Str MSG_SNAKE = _UxGT("Sn4k3");
PROGMEM Language_Str MSG_MAZE = _UxGT("Maze");
//
// Filament Change screens show up to 3 lines on a 4-line display
@@ -552,18 +537,4 @@ namespace Language_pl {
PROGMEM Language_Str MSG_FILAMENT_CHANGE_CONT_PURGE = _UxGT(MSG_1_LINE("Kliknij by zakończyć"));
PROGMEM Language_Str MSG_FILAMENT_CHANGE_RESUME = _UxGT(MSG_1_LINE("Wznawianie..."));
#endif
PROGMEM Language_Str MSG_TMC_DRIVERS = _UxGT("TMC Drivers");
PROGMEM Language_Str MSG_TMC_CURRENT = _UxGT("Driver Current");
PROGMEM Language_Str MSG_TMC_HYBRID_THRS = _UxGT("Hybrid Threshold");
PROGMEM Language_Str MSG_TMC_HOMING_THRS = _UxGT("Sensorless Homing");
PROGMEM Language_Str MSG_TMC_STEPPING_MODE = _UxGT("Stepping Mode");
PROGMEM Language_Str MSG_TMC_STEALTH_ENABLED = _UxGT("StealthChop Enabled");
PROGMEM Language_Str MSG_SERVICE_RESET = _UxGT("Reset");
PROGMEM Language_Str MSG_SERVICE_IN = _UxGT(" in:");
PROGMEM Language_Str MSG_BACKLASH = _UxGT("Backlash");
PROGMEM Language_Str MSG_BACKLASH_A = LCD_STR_A;
PROGMEM Language_Str MSG_BACKLASH_B = LCD_STR_B;
PROGMEM Language_Str MSG_BACKLASH_C = LCD_STR_C;
PROGMEM Language_Str MSG_BACKLASH_CORRECTION = _UxGT("Correction");
PROGMEM Language_Str MSG_BACKLASH_SMOOTHING = _UxGT("Smoothing");
}