Add MKS Robin E3P, improve LVGL UI (#19442)

This commit is contained in:
makerbase
2020-09-21 09:55:02 +08:00
committed by GitHub
parent 77b06dce0c
commit d8ed749045
94 changed files with 12687 additions and 2984 deletions

View File

@@ -32,8 +32,9 @@
#include "../../../../MarlinCore.h"
#include "../../../../gcode/queue.h"
#include "../../../../module/temperature.h"
// static lv_obj_t *buttonMoveZ,*buttonTest,*buttonZ0,*buttonStop,*buttonReturn;
extern lv_group_t * g;
static lv_obj_t * scr;
#define ID_T_PRE_HEAT 1
@@ -45,6 +46,10 @@ static lv_obj_t * scr;
#define ID_T_MORE 7
#define ID_T_RETURN 8
#if ENABLED(MKS_TEST)
extern uint8_t curent_disp_ui;
#endif
static void event_handler(lv_obj_t * obj, lv_event_t event) {
switch (obj->mks_obj_id) {
case ID_T_PRE_HEAT:
@@ -89,8 +94,11 @@ static void event_handler(lv_obj_t * obj, lv_event_t event) {
}
else if (event == LV_EVENT_RELEASED) {
#if ENABLED(AUTO_BED_LEVELING_BILINEAR)
queue.enqueue_one_P(PSTR("G28"));
queue.enqueue_one_P(PSTR("G29"));
//queue.enqueue_one_P(PSTR("G28"));
//queue.enqueue_one_P(PSTR("G29"));
get_gcode_command(AUTO_LEVELING_COMMAND_ADDR,(uint8_t *)public_buf_m);
public_buf_m[sizeof(public_buf_m)-1] = 0;
queue.inject_P(PSTR(public_buf_m));
#else
uiCfg.leveling_first_time = 1;
lv_clear_tool();
@@ -98,7 +106,16 @@ static void event_handler(lv_obj_t * obj, lv_event_t event) {
#endif
}
break;
case ID_T_FILAMENT: break;
case ID_T_FILAMENT:
if (event == LV_EVENT_CLICKED) {
// nothing to do
}
else if (event == LV_EVENT_RELEASED) {
uiCfg.desireSprayerTempBak = thermalManager.temp_hotend[uiCfg.curSprayerChoose].target;
lv_clear_tool();
lv_draw_filament_change();
}
break;
case ID_T_MORE: break;
case ID_T_RETURN:
if (event == LV_EVENT_CLICKED) {
@@ -106,7 +123,7 @@ static void event_handler(lv_obj_t * obj, lv_event_t event) {
}
else if (event == LV_EVENT_RELEASED) {
TERN_(MKS_TEST, curent_disp_ui = 1);
lv_obj_del(scr);
lv_clear_tool();
lv_draw_ready_print();
}
break;
@@ -115,6 +132,7 @@ static void event_handler(lv_obj_t * obj, lv_event_t event) {
void lv_draw_tool(void) {
lv_obj_t *buttonPreHeat, *buttonExtrusion, *buttonMove, *buttonHome, *buttonLevel;
lv_obj_t *buttonFilament;
lv_obj_t *buttonBack;
if (disp_state_stack._disp_state[disp_state_stack._disp_index] != TOOL_UI) {
@@ -138,75 +156,64 @@ void lv_draw_tool(void) {
lv_refr_now(lv_refr_get_disp_refreshing());
LV_IMG_DECLARE(bmp_pic);
// Create image buttons
buttonPreHeat = lv_imgbtn_create(scr, NULL);
buttonExtrusion = lv_imgbtn_create(scr, NULL);
buttonMove = lv_imgbtn_create(scr, NULL);
buttonHome = lv_imgbtn_create(scr, NULL);
buttonLevel = lv_imgbtn_create(scr, NULL);
// buttonFilament = lv_imgbtn_create(scr, NULL);
// buttonMore = lv_imgbtn_create(scr, NULL);
buttonBack = lv_imgbtn_create(scr, NULL);
buttonFilament = lv_imgbtn_create(scr, NULL);
//buttonMore = lv_imgbtn_create(scr, NULL);
buttonBack = lv_imgbtn_create(scr, NULL);
lv_obj_set_event_cb_mks(buttonPreHeat, event_handler, ID_T_PRE_HEAT, "bmp_preHeat.bin", 0);
lv_imgbtn_set_src(buttonPreHeat, LV_BTN_STATE_REL, &bmp_pic);
lv_imgbtn_set_src(buttonPreHeat, LV_BTN_STATE_PR, &bmp_pic);
lv_obj_set_event_cb_mks(buttonPreHeat, event_handler, ID_T_PRE_HEAT, NULL, 0);
lv_imgbtn_set_src(buttonPreHeat, LV_BTN_STATE_REL, "F:/bmp_preHeat.bin");
lv_imgbtn_set_src(buttonPreHeat, LV_BTN_STATE_PR, "F:/bmp_preHeat.bin");
lv_imgbtn_set_style(buttonPreHeat, LV_BTN_STATE_PR, &tft_style_label_pre);
lv_imgbtn_set_style(buttonPreHeat, LV_BTN_STATE_REL, &tft_style_label_rel);
lv_obj_clear_protect(buttonPreHeat, LV_PROTECT_FOLLOW);
#if 1
lv_obj_set_event_cb_mks(buttonExtrusion, event_handler, ID_T_EXTRUCT, "bmp_extruct.bin", 0);
lv_imgbtn_set_src(buttonExtrusion, LV_BTN_STATE_REL, &bmp_pic);
lv_imgbtn_set_src(buttonExtrusion, LV_BTN_STATE_PR, &bmp_pic);
lv_imgbtn_set_style(buttonExtrusion, LV_BTN_STATE_PR, &tft_style_label_pre);
lv_imgbtn_set_style(buttonExtrusion, LV_BTN_STATE_REL, &tft_style_label_rel);
lv_obj_set_event_cb_mks(buttonExtrusion, event_handler, ID_T_EXTRUCT, NULL, 0);
lv_imgbtn_set_src(buttonExtrusion, LV_BTN_STATE_REL, "F:/bmp_extruct.bin");
lv_imgbtn_set_src(buttonExtrusion, LV_BTN_STATE_PR, "F:/bmp_extruct.bin");
lv_imgbtn_set_style(buttonExtrusion, LV_BTN_STATE_PR, &tft_style_label_pre);
lv_imgbtn_set_style(buttonExtrusion, LV_BTN_STATE_REL, &tft_style_label_rel);
lv_obj_set_event_cb_mks(buttonMove, event_handler, ID_T_MOV, "bmp_mov.bin", 0);
lv_imgbtn_set_src(buttonMove, LV_BTN_STATE_REL, &bmp_pic);
lv_imgbtn_set_src(buttonMove, LV_BTN_STATE_PR, &bmp_pic);
lv_imgbtn_set_style(buttonMove, LV_BTN_STATE_PR, &tft_style_label_pre);
lv_imgbtn_set_style(buttonMove, LV_BTN_STATE_REL, &tft_style_label_rel);
lv_obj_set_event_cb_mks(buttonMove, event_handler, ID_T_MOV, NULL, 0);
lv_imgbtn_set_src(buttonMove, LV_BTN_STATE_REL, "F:/bmp_mov.bin");
lv_imgbtn_set_src(buttonMove, LV_BTN_STATE_PR, "F:/bmp_mov.bin");
lv_imgbtn_set_style(buttonMove, LV_BTN_STATE_PR, &tft_style_label_pre);
lv_imgbtn_set_style(buttonMove, LV_BTN_STATE_REL, &tft_style_label_rel);
lv_obj_set_event_cb_mks(buttonHome, event_handler, ID_T_HOME, "bmp_zero.bin", 0);
lv_imgbtn_set_src(buttonHome, LV_BTN_STATE_REL, &bmp_pic);
lv_imgbtn_set_src(buttonHome, LV_BTN_STATE_PR, &bmp_pic);
lv_imgbtn_set_style(buttonHome, LV_BTN_STATE_PR, &tft_style_label_pre);
lv_imgbtn_set_style(buttonHome, LV_BTN_STATE_REL, &tft_style_label_rel);
lv_obj_set_event_cb_mks(buttonHome, event_handler, ID_T_HOME, NULL, 0);
lv_imgbtn_set_src(buttonHome, LV_BTN_STATE_REL, "F:/bmp_zero.bin");
lv_imgbtn_set_src(buttonHome, LV_BTN_STATE_PR, "F:/bmp_zero.bin");
lv_imgbtn_set_style(buttonHome, LV_BTN_STATE_PR, &tft_style_label_pre);
lv_imgbtn_set_style(buttonHome, LV_BTN_STATE_REL, &tft_style_label_rel);
lv_obj_set_event_cb_mks(buttonLevel, event_handler, ID_T_LEVELING, "bmp_leveling.bin", 0);
lv_imgbtn_set_src(buttonLevel, LV_BTN_STATE_REL, &bmp_pic);
lv_imgbtn_set_src(buttonLevel, LV_BTN_STATE_PR, &bmp_pic);
lv_imgbtn_set_style(buttonLevel, LV_BTN_STATE_PR, &tft_style_label_pre);
lv_imgbtn_set_style(buttonLevel, LV_BTN_STATE_REL, &tft_style_label_rel);
lv_obj_set_event_cb_mks(buttonLevel, event_handler, ID_T_LEVELING, NULL, 0);
lv_imgbtn_set_src(buttonLevel, LV_BTN_STATE_REL, "F:/bmp_leveling.bin");
lv_imgbtn_set_src(buttonLevel, LV_BTN_STATE_PR, "F:/bmp_leveling.bin");
lv_imgbtn_set_style(buttonLevel, LV_BTN_STATE_PR, &tft_style_label_pre);
lv_imgbtn_set_style(buttonLevel, LV_BTN_STATE_REL, &tft_style_label_rel);
//lv_obj_set_event_cb_mks(buttonFilament, event_handler,ID_T_FILAMENT,"bmp_Filamentchange.bin",0);
//lv_imgbtn_set_src(buttonFilament, LV_BTN_STATE_REL, &bmp_pic);
//lv_imgbtn_set_src(buttonFilament, LV_BTN_STATE_PR, &bmp_pic);
//lv_imgbtn_set_style(buttonFilament, LV_BTN_STATE_PR, &tft_style_label_pre);
//lv_imgbtn_set_style(buttonFilament, LV_BTN_STATE_REL, &tft_style_label_rel);
lv_obj_set_event_cb_mks(buttonFilament, event_handler,ID_T_FILAMENT,NULL,0);
lv_imgbtn_set_src(buttonFilament, LV_BTN_STATE_REL, "F:/bmp_filamentchange.bin");
lv_imgbtn_set_src(buttonFilament, LV_BTN_STATE_PR, "F:/bmp_filamentchange.bin");
lv_imgbtn_set_style(buttonFilament, LV_BTN_STATE_PR, &tft_style_label_pre);
lv_imgbtn_set_style(buttonFilament, LV_BTN_STATE_REL, &tft_style_label_rel);
//lv_obj_set_event_cb_mks(buttonMore, event_handler,ID_T_MORE,"bmp_More.bin",0);
//lv_imgbtn_set_src(buttonMore, LV_BTN_STATE_REL, &bmp_pic);
//lv_imgbtn_set_src(buttonMore, LV_BTN_STATE_PR, &bmp_pic);
//lv_imgbtn_set_style(buttonMore, LV_BTN_STATE_PR, &tft_style_label_pre);
//lv_imgbtn_set_style(buttonMore, LV_BTN_STATE_REL, &tft_style_label_rel);
lv_obj_set_event_cb_mks(buttonBack, event_handler, ID_T_RETURN, "bmp_return.bin", 0);
lv_imgbtn_set_src(buttonBack, LV_BTN_STATE_REL, &bmp_pic);
lv_imgbtn_set_src(buttonBack, LV_BTN_STATE_PR, &bmp_pic);
lv_imgbtn_set_style(buttonBack, LV_BTN_STATE_PR, &tft_style_label_pre);
lv_imgbtn_set_style(buttonBack, LV_BTN_STATE_REL, &tft_style_label_rel);
#endif // if 1
lv_obj_set_event_cb_mks(buttonBack, event_handler, ID_T_RETURN, NULL, 0);
lv_imgbtn_set_src(buttonBack, LV_BTN_STATE_REL, "F:/bmp_return.bin");
lv_imgbtn_set_src(buttonBack, LV_BTN_STATE_PR, "F:/bmp_return.bin");
lv_imgbtn_set_style(buttonBack, LV_BTN_STATE_PR, &tft_style_label_pre);
lv_imgbtn_set_style(buttonBack, LV_BTN_STATE_REL, &tft_style_label_rel);
lv_obj_set_pos(buttonPreHeat, INTERVAL_V, titleHeight);
lv_obj_set_pos(buttonExtrusion, BTN_X_PIXEL + INTERVAL_V * 2, titleHeight);
lv_obj_set_pos(buttonMove, BTN_X_PIXEL * 2 + INTERVAL_V * 3, titleHeight);
lv_obj_set_pos(buttonHome, BTN_X_PIXEL * 3 + INTERVAL_V * 4, titleHeight);
lv_obj_set_pos(buttonLevel, INTERVAL_V, BTN_Y_PIXEL + INTERVAL_H + titleHeight);
//lv_obj_set_pos(buttonFilament,BTN_X_PIXEL+INTERVAL_V*2,BTN_Y_PIXEL+INTERVAL_H+titleHeight);
lv_obj_set_pos(buttonFilament,BTN_X_PIXEL+INTERVAL_V*2,BTN_Y_PIXEL+INTERVAL_H+titleHeight);
//lv_obj_set_pos(buttonMore,BTN_X_PIXEL*2+INTERVAL_V*3, BTN_Y_PIXEL+INTERVAL_H+titleHeight);
lv_obj_set_pos(buttonBack, BTN_X_PIXEL * 3 + INTERVAL_V * 4, BTN_Y_PIXEL + INTERVAL_H + titleHeight);
@@ -216,18 +223,18 @@ void lv_draw_tool(void) {
lv_btn_set_layout(buttonMove, LV_LAYOUT_OFF);
lv_btn_set_layout(buttonHome, LV_LAYOUT_OFF);
lv_btn_set_layout(buttonLevel, LV_LAYOUT_OFF);
//lv_btn_set_layout(buttonFilament, LV_LAYOUT_OFF);
lv_btn_set_layout(buttonFilament, LV_LAYOUT_OFF);
//lv_btn_set_layout(buttonMore, LV_LAYOUT_OFF);
lv_btn_set_layout(buttonBack, LV_LAYOUT_OFF);
lv_obj_t * labelPreHeat = lv_label_create(buttonPreHeat, NULL);
lv_obj_t * labelExtrusion = lv_label_create(buttonExtrusion, NULL);
lv_obj_t * label_Move = lv_label_create(buttonMove, NULL);
lv_obj_t * label_Home = lv_label_create(buttonHome, NULL);
lv_obj_t * label_Level = lv_label_create(buttonLevel, NULL);
//lv_obj_t * label_Filament = lv_label_create(buttonFilament, NULL);
//lv_obj_t * label_More = lv_label_create(buttonMore, NULL);
lv_obj_t * label_Back = lv_label_create(buttonBack, NULL);
lv_obj_t *labelPreHeat = lv_label_create(buttonPreHeat, NULL);
lv_obj_t *labelExtrusion = lv_label_create(buttonExtrusion, NULL);
lv_obj_t *label_Move = lv_label_create(buttonMove, NULL);
lv_obj_t *label_Home = lv_label_create(buttonHome, NULL);
lv_obj_t *label_Level = lv_label_create(buttonLevel, NULL);
lv_obj_t *label_Filament = lv_label_create(buttonFilament, NULL);
//lv_obj_t *label_More = lv_label_create(buttonMore, NULL);
lv_obj_t *label_Back = lv_label_create(buttonBack, NULL);
if (gCfgItems.multiple_language != 0) {
lv_label_set_text(labelPreHeat, tool_menu.preheat);
@@ -242,17 +249,11 @@ void lv_draw_tool(void) {
lv_label_set_text(label_Home, tool_menu.home);
lv_obj_align(label_Home, buttonHome, LV_ALIGN_IN_BOTTOM_MID, 0, BUTTON_TEXT_Y_OFFSET);
/*
if (gCfgItems.leveling_mode != 2) {
lv_label_set_text(label_Level, gCfgItems.leveling_mode == 1 ? tool_menu.autoleveling : tool_menu.leveling);
lv_obj_align(label_Level, buttonLevel, LV_ALIGN_IN_BOTTOM_MID, 0, BUTTON_TEXT_Y_OFFSET);
}
*/
lv_label_set_text(label_Level, tool_menu.TERN(AUTO_BED_LEVELING_BILINEAR, autoleveling, leveling));
lv_obj_align(label_Level, buttonLevel, LV_ALIGN_IN_BOTTOM_MID, 0, BUTTON_TEXT_Y_OFFSET);
//lv_label_set_text(label_Filament, tool_menu.filament);
//lv_obj_align(label_Filament, buttonFilament, LV_ALIGN_IN_BOTTOM_MID, 0, BUTTON_TEXT_Y_OFFSET);
lv_label_set_text(label_Filament, tool_menu.filament);
lv_obj_align(label_Filament, buttonFilament, LV_ALIGN_IN_BOTTOM_MID, 0, BUTTON_TEXT_Y_OFFSET);
//lv_label_set_text(label_More, tool_menu.more);
//lv_obj_align(label_More, buttonMore, LV_ALIGN_IN_BOTTOM_MID, 0, BUTTON_TEXT_Y_OFFSET);
@@ -260,8 +261,24 @@ void lv_draw_tool(void) {
lv_label_set_text(label_Back, common_menu.text_back);
lv_obj_align(label_Back, buttonBack, LV_ALIGN_IN_BOTTOM_MID, 0, BUTTON_TEXT_Y_OFFSET);
}
#if HAS_ROTARY_ENCODER
if (gCfgItems.encoder_enable) {
lv_group_add_obj(g, buttonPreHeat);
lv_group_add_obj(g, buttonExtrusion);
lv_group_add_obj(g, buttonMove);
lv_group_add_obj(g, buttonHome);
lv_group_add_obj(g, buttonLevel);
lv_group_add_obj(g, buttonFilament);
lv_group_add_obj(g, buttonBack);
}
#endif
}
void lv_clear_tool() { lv_obj_del(scr); }
void lv_clear_tool() {
#if HAS_ROTARY_ENCODER
if (gCfgItems.encoder_enable) lv_group_remove_all_objs(g);
#endif
lv_obj_del(scr);
}
#endif // HAS_TFT_LVGL_UI