/************** * language.h * **************/ /**************************************************************************** * Written By Marcio Teixeira 2019 - Aleph Objects, Inc. * * * * This program is free software: you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation, either version 3 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * To view a copy of the GNU General Public License, go to the following * * location: . * ****************************************************************************/ #pragma once typedef const char Language_Str[]; // Count how many languages are defined. #if defined(LCD_LANGUAGE_5) #define NUM_LANGUAGES 5 #elif defined(LCD_LANGUAGE_4) #define NUM_LANGUAGES 4 #elif defined(LCD_LANGUAGE_3) #define NUM_LANGUAGES 3 #elif defined(LCD_LANGUAGE_2) #define NUM_LANGUAGES 2 #else #define NUM_LANGUAGES 1 #endif // Set undefined languages equal to the last and // let the compiler optimize out the duplicates #ifndef LCD_LANGUAGE_1 #define LCD_LANGUAGE_1 LCD_LANGUAGE #endif #ifndef LCD_LANGUAGE_2 #define LCD_LANGUAGE_2 LCD_LANGUAGE_1 #endif #ifndef LCD_LANGUAGE_3 #define LCD_LANGUAGE_3 LCD_LANGUAGE_2 #endif #ifndef LCD_LANGUAGE_4 #define LCD_LANGUAGE_4 LCD_LANGUAGE_3 #endif #ifndef LCD_LANGUAGE_5 #define LCD_LANGUAGE_5 LCD_LANGUAGE_4 #endif // Indirection required to paste together the namespace name #define _GET_LANG(LANG) Language_##LANG #define GET_LANG(LANG) _GET_LANG(LANG) #if NUM_LANGUAGES > 1 extern uint8_t lang; // The compiler does a good job of "flattening" out this // if statement when there are fewer than five languages. #define GET_TEXT(MSG) ( \ lang == 0 ? GET_LANG(LCD_LANGUAGE_1)::MSG : \ lang == 1 ? GET_LANG(LCD_LANGUAGE_2)::MSG : \ lang == 2 ? GET_LANG(LCD_LANGUAGE_3)::MSG : \ lang == 3 ? GET_LANG(LCD_LANGUAGE_4)::MSG : \ GET_LANG(LCD_LANGUAGE_5)::MSG \ ) #else #define GET_TEXT(MSG) GET_LANG(LCD_LANGUAGE_1)::MSG #endif #define GET_TEXT_F(MSG) reinterpret_cast(GET_TEXT(MSG)) #define GET_LANGUAGE_NAME(N) GET_LANG(LCD_LANGUAGE_##N)::LANGUAGE // All the language tables go here #include "language_en.h" #include "language_de.h" #include "language_fr.h"