90 lines
3.0 KiB
C
90 lines
3.0 KiB
C
/**************
|
|
* language.h *
|
|
**************/
|
|
|
|
/****************************************************************************
|
|
* Written By Marcio Teixeira 2019 - Aleph Objects, Inc. *
|
|
* *
|
|
* This program is free software: you can redistribute it and/or modify *
|
|
* it under the terms of the GNU General Public License as published by *
|
|
* the Free Software Foundation, either version 3 of the License, or *
|
|
* (at your option) any later version. *
|
|
* *
|
|
* This program is distributed in the hope that it will be useful, *
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
|
* GNU General Public License for more details. *
|
|
* *
|
|
* To view a copy of the GNU General Public License, go to the following *
|
|
* location: <http://www.gnu.org/licenses/>. *
|
|
****************************************************************************/
|
|
#pragma once
|
|
|
|
typedef const char Language_Str[];
|
|
|
|
// Count how many languages are defined.
|
|
|
|
#if defined(LCD_LANGUAGE_5)
|
|
#define NUM_LANGUAGES 5
|
|
#elif defined(LCD_LANGUAGE_4)
|
|
#define NUM_LANGUAGES 4
|
|
#elif defined(LCD_LANGUAGE_3)
|
|
#define NUM_LANGUAGES 3
|
|
#elif defined(LCD_LANGUAGE_2)
|
|
#define NUM_LANGUAGES 2
|
|
#else
|
|
#define NUM_LANGUAGES 1
|
|
#endif
|
|
|
|
// Set undefined languages equal to the last and
|
|
// let the compiler optimize out the duplicates
|
|
|
|
#ifndef LCD_LANGUAGE_1
|
|
#define LCD_LANGUAGE_1 LCD_LANGUAGE
|
|
#endif
|
|
|
|
#ifndef LCD_LANGUAGE_2
|
|
#define LCD_LANGUAGE_2 LCD_LANGUAGE_1
|
|
#endif
|
|
|
|
#ifndef LCD_LANGUAGE_3
|
|
#define LCD_LANGUAGE_3 LCD_LANGUAGE_2
|
|
#endif
|
|
|
|
#ifndef LCD_LANGUAGE_4
|
|
#define LCD_LANGUAGE_4 LCD_LANGUAGE_3
|
|
#endif
|
|
|
|
#ifndef LCD_LANGUAGE_5
|
|
#define LCD_LANGUAGE_5 LCD_LANGUAGE_4
|
|
#endif
|
|
|
|
// Indirection required to paste together the namespace name
|
|
|
|
#define _GET_LANG(LANG) Language_##LANG
|
|
#define GET_LANG(LANG) _GET_LANG(LANG)
|
|
|
|
#if NUM_LANGUAGES > 1
|
|
extern uint8_t lang;
|
|
// The compiler does a good job of "flattening" out this
|
|
// if statement when there are fewer than five languages.
|
|
#define GET_TEXT(MSG) ( \
|
|
lang == 0 ? GET_LANG(LCD_LANGUAGE_1)::MSG : \
|
|
lang == 1 ? GET_LANG(LCD_LANGUAGE_2)::MSG : \
|
|
lang == 2 ? GET_LANG(LCD_LANGUAGE_3)::MSG : \
|
|
lang == 3 ? GET_LANG(LCD_LANGUAGE_4)::MSG : \
|
|
GET_LANG(LCD_LANGUAGE_5)::MSG \
|
|
)
|
|
#else
|
|
#define GET_TEXT(MSG) GET_LANG(LCD_LANGUAGE_1)::MSG
|
|
#endif
|
|
#define GET_TEXT_F(MSG) reinterpret_cast<const __FlashStringHelper *>(GET_TEXT(MSG))
|
|
|
|
#define GET_LANGUAGE_NAME(N) GET_LANG(LCD_LANGUAGE_##N)::LANGUAGE
|
|
|
|
// All the language tables go here
|
|
|
|
#include "language_en.h"
|
|
#include "language_de.h"
|
|
#include "language_fr.h"
|